ZBrush怪物角色雕刻教程 Gumroad – Lookdev and Light your Zbrush Sculpts by Tom Newbury
In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture.
I show you how to prepare the sculpt in Zbrush.
We then build out the Light Rig from scratch.
I go over the latest Industry Standard in ACEScg Colour Management and how to implement it in Maya.
We then build out all of the shaders from scratch.
In the last chapter, we take the renders into Photoshop for some quick Post Effects to add the final touches. 提取/strong>